ARCH 926: Assignment 3b

[Will edit to reflect classroom discussion]

Topic: Can architecture promote spontaneity and social interaction similar to the playfulness and imaginative exploration/fulfillment we experienced as children?

Because this topic is fun and something I’ve been interested in since sophomore year of college.

To help others understand that you don’t have Peter Pan syndrome if you want to enjoy life in many ways you did as a child.

Resources:

Gouveia, P. n.d. “Narrative paradox and the design of alternate reality games (ARGs) and blogs.” Games Innovations Conference, 2009 231-238. IEEE Xplore, EBSCOhost (accessed September 29, 2011).

New perspectives on the public-private divide2003. , ed. Law Commission of Canada. Vancouver, BC, CAN: UBC Press.

Wasik, Bill.  ―My Crowd, or, Phase 5: A Report From the Inventor of the Flash Mob.‖

Harper’s Magazine, March 2006 (New York:  Harper‘s Magazine Foundation), 56-66.

Žižek, Slavoj. The Plague of Fantasies.  London: Verso, 1997

Smith, Christopher.  ―Whose Streets?‖: Notes on Urban Social Movements and the Politicization of Urban (Public?) Space.‖  Conference talk, The Canadian Association of Cultural Studies 2nd Annual Conference, McMaster University, Hamilton, ON,February 2004

Debord, Guy.  The Society of the Spectacle.  1967.  Trans. Ken Knabb.  London: Rebel Press, 2005.

http://www.soscities.org/about-us.html

http://www.misteriosos.org/index.php

Obstacles: There appears to be much written on the integration of the virtual into public space to promote interaction, but I cannot find anything just written on how architecture may affect it.